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Challenges and Opportunities

The Wond’ry encourages you to keep an eye on the challenges and opportunities throughout the year that you can enter or be involved in. Bookmark this page to keep up to date on all of the upcoming opportunities that you can take advantage of.

VUIT Genius Bar

The Wond’ry is now home to the Vanderbilt University IT Genius Bar (VUIT). This collaboration was developed to assist the Wond’ry’s student innovators, Ideator and Builder entrepreneurs and Makers developing innovations with a technology component. The Genius Bar will be staffed on Tuesday and Thursday from 11-5pm by a VUIT Relationship Manager.

Questions (anything IT-related, i.e.)

  1. Technology
  2. Careers in Information Technology
  3. Security
  4. Disaster Recovery
  5. Innovation Support (schedule 30-minute consultations with individuals or teams)

For more details on this see: https://news.vanderbilt.edu/2021/05/03/the-wondry-pairs-up-with-vuit-to-launch-genius-bar-bringing-technical-innovations-to-life/

Wazoku

Try out some of the Wond’ry challenges or, host your own challenges, with this Innovation Platform. Wazoku will provide you with the tools to innovate and collaborate. All you need is a Vanderbilt email to register. Click here to sign up.

Additional Resources

Digital Tools & Media

What’s on our Bookshelf

  • Value Proposition Design: How to Create Products and Services Customers Want
  • Business Model Generation
  • The Startup Owner’s Manual
  • Communicating the New: Methods to Shape and Accelerate Innovation
  • 101 Design Methods: A Structural Approach for Driving Innovation in Your Organization
  • Zero to One: Notes on Startups, or How to Build the Future
  • So Good They Can’t Ignore You: Why Skills Trump Passion in the Quest for Work You Love
  • Entrepreneurship is a Mindset Not a Storefront
  • Creating Matters: Reflections on Art, Business, and Life (so far)
  • We Power: Building Powerful Relationships That Can Change Your Work and the World
  • The Hard Thing about Hard Things
  • The Sharing Economy
  • Made to Stick: Why Some Ideas Survive and Others Die
  • Good to Great: Why Some Companies Make the Leap… And Others Don’t

Virtual Reality/Augmented Reality

  • 2 Oculus Rift headsets
  • 1 HTC Vive
  • 2 VR development computers

Interested in learning more? Sign up for office hours

Centers on Campus