Agents of ViTAL: Ethics Missions is a narrative-centered learning environment where students collaboratively investigate the ethical risks and benefits of adopting an AI-powered classroom tool in a fictional school. The system combines perspective-gathering, collaborative decision-making, and an embedded conversational agent, EthicsBot, that supports group ethical reasoning.
Agents of ViTAL [Virtual Technology Assessment Laboratory]: Ethics Missions is a browser-based narrative-centered learning environment where middle school students collaboratively evaluate whether/how a fictional school should adopt an AI-powered classroom feedback tool. Students investigate stakeholder perspectives, weigh tradeoffs across three AI ethics dimensions [privacy, bias, and environmental impact], and negotiate to come to group consensus about the most important risks and benefits of the tool through a shared Ranking Challenge interface.
The environment embeds EthicsBot, a conversational agent designed as a thought partner that scaffolds ethical reasoning and collaborative discussion. The project is being iteratively co-designed with middle and high school students, whose feedback shapes the game narrative and EthicsBot’s role, behavior, and guardrails.
Young students have so much to contribute to meaningful AI ethics conversations, and our work aims to engage them and honor their voices.
Students have been at the center of the design of Agents of ViTAL from the outset, sharing their ideas for characters and missions, playtesting early prototypes, and co-designing the AI-powered agent in the game, EthicsBot. As the game moves into the distribution stage from the design stage, we are excited to share the work these students helped create with broader audiences. The game offers students and teachers an accessible way to learn about AI ethics and supports collaborative conversations around important ethical issues.
Stay tuned for information about how to access the game in your classroom.
Relevant Publications
Burriss, S.K., Zhou, J., Srivastava, N., Phillips, J., Barron, C., Cassell, K., Na, A., Humburg, M., Hu, T., Yang, B., Brady, C., & Molvig, O. [2026]. Agents of ViTAL: Ethics Missions — A Narrative-Centered Learning Environment with a Co-Designed Conversational Agent for Middle School AI Ethics. AIED. Seoul, Korea.
Burriss, S.K., Zhou, J., Phillips, J., Barron, C., Cassell, K., Srivastava, N., Na, A., Humburg, M., Yang, B., Brady, C., & Molvig, O. [2026]. Virtual worlds as ethical laboratories: Exploring the risks and benefits of AI in Agents of ViTAL: Ethics Missions. International Society for the Learning Sciences Annual Meeting. Irvine, CA.
Sarah Burriss, PI | Vanderbilt University
Jinzhi Zhou | Indiana University
Justin Phillips | North Carolina State University
Courtney Barron | North Carolina State University
Kara B. Cassell | North Carolina State University
Corey Brady | Southern Methodist University
Megan Humburg | Indiana University
Ole Molvig | Vanderbilt University
Namrata Srivastava | Vanderbilt University
Albert Na | Vanderbilt University
Benjamin Yang | Vanderbilt University
Jasmine Guo | Vanderbilt University
Avery Tong | Vanderbilt University
Interested in working with this project or other LIVE learning innovation projects? Email us at: LIVE@Vanderbilt.edu